MAEngine

Shared APIs

APIs available on both Server and Client with identical behavior

Shared APIs

These APIs work identically on both Server and Client.


Why Shared?

These APIs have the exact same behavior on both sides:

  • Timer - Timer.Delay, Timer.Interval, Timer.Clear work the same
  • Math Types - Vec3, Quat, Rotator, Color are identical

Other APIs like Player, Events, and Entities have different capabilities on server vs client, so they have separate documentation pages.

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